
A sample of what was presented on Monday. I am now going to deploy the programme across the site, causing variation in the forms and sizes of each of the ‘pods’ according to the spatial requirements of the programme. The idea of a public park will also be explored alongside allotments at bridge level.

This is a “push” / “nudge” to register for structural consultancies on Friday. I received a message from Adam Sharr that not everyone has signed up and he would like everyone to sign up as it is the engineer’s first visit to the WSA. Let’s make a good first impression! Thank you.

High Line, New York, USA
http://www.dezeen.com/2008/08/16/asemic-scapes-by-sarah-schneider/
This is sanatorium I found on the web- quite interesting, no???

I have begun to explore the elements of my programme that are to integrate with certain layers of the digital city as the spatial experience of my building will be defined not only by the physical architectural language but also through the use of virtual sensory ephemera. Two venerable precedents in this respect areĀ of course the Blur Building (2002) by Diller and Scofidio and the Philips Pavilion (1958) by Le Corbusier.
The Philips pavilion – conceived for the 1958 Expo – was designed primarily by Iannis Xenakis, a Greek architect and experimental composer. The image below is a graph of Xenakis’ Metastaseis: opening glissandi which clearly references the Philips Pavilion. The audio sample beneath that is an extract.
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The Philips Pavilion presented a collage liturgy for twentieth-century humankind, dependent on electricity instead of daylight and on virtual perspectives in place of terrestrial views.
[source: Marc Treib, Space Calculated in Seconds, Princeton, 1996, p. 3]
I would like to explore an architecture that enables, in part, a similar experience although it would instead draw upon ‘artefacts’ – both contemporary and historical – of the digital city. I investigated a similar idea with my Memorial Memory sequence, which was also turned into an implied augmentation for the closing seconds of my first Primer film. There is also a scene during my City 2.0 film that depicts a parade of 1932 from the British Pathe news archive turning the same corner in Cardiff.


Over forty years later, Diller and Scofidio’s Blur Building was a unique sensory experience but it also featured technologically advancedĀ ’brain coats’ – wearable raincoats with wireless communication devices that would inform an indication of either positive or negative affinity between different visitors, through colour change and sound, depending on an individual’s response to a predefined set of questions, i.e. Prince or Puccini.
I would therefore like to push this theme further by proposing that the interaction and ‘affinity’ could instead occur seamlessly via the Web, which isn’t so far-fetched considering the advent of Web 2.0 in 2004. Information specific to a given user could be pushed and exhibited interactively from a range of user content-creation sources.

A collection of essays around the theme of architecture/action. On Hertzian space and Urban architecture by Mark Shepard is perhaps the most directly applicable of the set though I’m still working through them… (some useful references too for probing further.)
[Image: Fun Palace, Cedric Price]

I am currently working up some site character studies along with material and architectural precedents in order to effectively explain my outline scheme for Monday’s crit. This is a high-res photo montage of Baker’s Row looking south comprising some twenty images.
3D Studio MAX
allotments
analysis
animation
automated
barges
blackfriars
boards
cardiff
centreplan 70
circulation
coriander
crit
cycling
food production
fractal
google earth
GPS
growing machine
guerilla gardening
life box
madrid
mapping
maptype
meeting
micro trading
model
mold
non contracting system
open source
origami
pilot
primer contract
programme
robotic
sewage
shinichiro matsuda
site
sketch
slime
structure
time lapse
trace
underground
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